﻿using System;
using System.Collections.Generic;
using System.Text;

namespace ZLDC.Topo.Model.Estate
{
                public class UserOptionInfo
    {
        public UserOptionInfo()
        { 
        }

        public UserOptionInfo(int Id, int userId, int tableName, string fieldName, string fields, DateTime createDate, DateTime modifyDate, string modifyUser, int dltFlg, string mark1, string mark2, string mark3)
        {
            this._Id = Id;
            this._userId = userId;
            this._tableName = tableName;
            this._fieldName = fieldName;
            this._fields = fields;
            this._createDate = createDate;
            this._modifyDate = modifyDate;
            this._modifyUser = modifyUser;
            this._dltFlg = dltFlg;
            this._mark1 = mark1;
            this._mark2 = mark2;
            this._mark3 = mark3;
        }

        #region 公共属性
        private int _Id;
                                public int Id { get { return _Id; } set { _Id = value; } }

        private int _userId;
                                public int UserId { get { return _userId; } set { _userId = value; } }

        private int _tableName;
                                public int TableName { get { return _tableName; } set { _tableName = value; } }

        private string _fieldName;
                                public string FieldName { get { return _fieldName; } set { _fieldName = value; } }

        private string _fields;
                                public string Fields { get { return _fields; } set { _fields = value; } }

        private DateTime _createDate;
                                public DateTime CreateDate { get { return _createDate; } set { _createDate = value; } }

        private DateTime _modifyDate;
                                public DateTime ModifyDate { get { return _modifyDate; } set { _modifyDate = value; } }

        private string _modifyUser;
                                public string ModifyUser { get { return _modifyUser; } set { _modifyUser = value; } }

        private int _dltFlg;
                                public int DltFlg { get { return _dltFlg; } set { _dltFlg = value; } }

        private string _mark1;
                                public string Mark1 { get { return _mark1; } set { _mark1 = value; } }

        private string _mark2;
                                public string Mark2 { get { return _mark2; } set { _mark2 = value; } }

        private string _mark3;
                                public string Mark3 { get { return _mark3; } set { _mark3 = value; } }

        #endregion
    }
}
